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Patch notes · Developer letter ·

What changed for launch: the developers' letter

The short version

Before launch the developers listed what changed since the last test: a new way to meet Irisalis, flat Prismana odds with Lucky Strikes, Umbral Aniimo in Wild Surges, simpler training, a much bigger Homeland and Egg Heist's Chaos Mode.

LaunchPrismanaHomelandEgg HeistTraining

Catching and Prismana

  • Irisalis: collect tokens through exploration and story, craft your own Legendary Aniipod, and meet it once in its own encounter. Future Legendaries follow the same design.
  • Every nurture has the same chance to start a Prismana Flow, and the guarantee stays.
  • Lucky Strikes on catches give items, add Prismatic Energy and can start a Prismana Flow.
  • Wild Surges and the open world can bring Umbral Aniimo, which have Perfect Potential.
  • Sparkling Cube catches always have Perfect Potential, and wild Aniimo with 9/9 and 10/10 Potential spawn more often.

Training

  • Held Items lose their random rune slots.
  • More Legendary Star Dust.
  • Capability Awakening below level 60 can be reset at any time, returning the items.
  • Capability caps unlock gradually with level and Resonance stars, and Capafruit effects carry over through inheritance.

Homeland

  • Shorter RV upgrade times, house building across a multi-area Home, and much more furniture.
  • Furniture groups can be shared by code, and some furniture works out in the world.
  • RV dispatches can bring back eggs with the Prismana trait.
  • Friends can till your soil for a share of the harvest.

Everything else

  • Egg Heist gets more egg types and the high-difficulty Chaos Mode.
  • Pathfinder Challenge rematches, and AI teammates in Holo-Battle Interlink.
  • Voiceover in several languages for the main story.

Read the official post

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