# Lightning Gale Sanctum (Aniimo)

Source page: https://dailyaniimo.com/sanctums/lightning-gale (cite this page). From Daily Aniimo, an independent Aniimo site.

| Fact | Value |
| --- | --- |
| Area | Berylline Causeway |
| Players | Two players |
| You need | Thunder Tail, from the Sanctum's own Bolty: hold it to charge batteries and power fans, lifts and gates; The Sanctum's own Wisptis, which rides the fans and stands on switches |

## Where it is

In Berylline Causeway, also called Berylline Vale, at map coordinates -0874, 1664, not far from Mudstone Pass.

## The route

1. Choose Challenge. If you're not in a party, the game finds you a partner.
2. One player Twines with Bolty, the other with Wisptis.
3. Bolty charges batteries and powers anything that carries electricity, like wet floors and metal. Use it to start fans, lifts and gates.
4. Wisptis rides the fans up to high platforms and stands on switches. That lowers lifts and starts floating platforms, so Bolty can cross.
5. Chests: one on a raised platform beside a fenced gate, one in a sunken channel full of water near the pipes, one behind a lattice gate and one on a high platform above a big drop.
6. When you're both ready, restore the Vein together. You can come back any time for chests you missed.

## What it pays

- First clear: 1 Lumin Amber and 500 Pathfinder EXP
- 4 chests along the route

## Older names

Lightning and Wind

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