# How to beat Jilly in Aniimo

Source page: https://dailyaniimo.com/pathfinders/jilly (cite this page). From Daily Aniimo, an independent Aniimo site.

| Fact | Value |
| --- | --- |
| Duel | Promotion to Student III |
| Area | Beast Fang Ridge |
| Where | Southwest of the Beast Fang Ridge Bloom. For the quest duel, follow the marker to her group in the ruins. |
| Their level | Not confirmed |

## Their team

| Aniimo | Elements | Weak to |
| --- | --- | --- |
| Scorchhowl | Fire | Water, Earth |
| Magmarex | Fire and Earth | Water |
| Somniwing | Grass and Wind | Fire, Lightning, Light |

## What to bring

Water for Scorchhowl and Magmarex, Light or Lightning for Somniwing. Lead with Sherro, with Piopiota and Glacy in support, and keep Helion or Lunara in reserve.

## How the fight goes

- Her usual combo: Magmarex empties your Break gauge, then Scorchhowl swaps in to land a charged Burn Breaker. Dodge Magmarex's skills, or knock it out first to end the combo for good.
- Sherro's Flowing Water Slash hits from range near water, and puddles count. Have Piopiota spread puddles first.
- Helion or Lunara make a good second damage dealer: strong against Somniwing, full damage on the two Fire Aniimo, and Lunara adds Break damage.

## When it opens

Level 35, after Elite Training chapter 2. Beating her the first time opens her Elite rematch.

## What it pays

- Promotion quest: Aniipod Mega x20
- Promotion quest: Sparkling Crystal x50
- Promotion quest: Credits x50,000
- Promotion quest: Safaris x400
- Elite rematch: Irisalis Petal x1
- Elite rematch: Phenomena Crystal x1
- Elite rematch: Report Card x2
- Elite rematch: Besauce Fragment x2

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